(items, value, step, index, direction)
| 30 | * @return {(array|Phaser.GameObjects.GameObject[])} The array of objects that were passed to this Action. |
| 31 | */ |
| 32 | var SetDepth = function (items, value, step, index, direction) |
| 33 | { |
| 34 | return PropertyValueSet(items, 'depth', value, step, index, direction); |
| 35 | }; |
| 36 | |
| 37 | module.exports = SetDepth; |
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