| 18 | * This class is immutable (but has internal state). |
| 19 | */ |
| 20 | export class SVGDrawer implements IDrawer { |
| 21 | protected _className: string; |
| 22 | protected _svgElementName: string; |
| 23 | |
| 24 | /** |
| 25 | * The root element holding the visual elements. The SVGDrawer owns |
| 26 | * this variable and manipulates it accordingly. |
| 27 | */ |
| 28 | protected _root: d3.Selection<SVGElement, any, any, any>; |
| 29 | |
| 30 | /** |
| 31 | * All of the DOM elements from the last draw. |
| 32 | */ |
| 33 | private _selection: d3.Selection<Element, any, any, any>; |
| 34 | |
| 35 | /** |
| 36 | * Cache of the _selection.nodes(). |
| 37 | */ |
| 38 | private _cachedVisualPrimitivesNodes: Element[]; |
| 39 | private _cachedVisualPrimitivesNodeMap: Utils.Map<number, Element>; |
| 40 | |
| 41 | /** |
| 42 | * @param svgElementName an HTML/SVG tag name to be created, one per datum. |
| 43 | * @param className CSS classes to be applied to the drawn primitives. |
| 44 | * @param applyDefaultAttributes |
| 45 | */ |
| 46 | constructor(svgElementName: string, className: string) { |
| 47 | this._root = d3.select(document.createElementNS("http://www.w3.org/2000/svg", "g")); |
| 48 | this._className = className; |
| 49 | this._svgElementName = svgElementName; |
| 50 | } |
| 51 | |
| 52 | public draw(data: any[], appliedDrawSteps: AppliedDrawStep[]) { |
| 53 | /* |
| 54 | * Draw to the DOM by clearing old DOM elements, adding new DOM elements, |
| 55 | * and then passing those DOM elements to the animator, which will set the |
| 56 | * appropriate attributes on the DOM. |
| 57 | */ |
| 58 | this._createAndDestroyDOMElements(data); |
| 59 | |
| 60 | let delay = 0; |
| 61 | const drawLength = appliedDrawSteps.length; |
| 62 | for (let i = 0; i < drawLength; i++) { |
| 63 | const drawStep = appliedDrawSteps[i]; |
| 64 | Utils.Window.setTimeout(() => this._drawStep(drawStep), delay); |
| 65 | delay += drawStep.animator.totalTime(data.length); |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | public getVisualPrimitives() { |
| 70 | if (this._cachedVisualPrimitivesNodes == null) { |
| 71 | this._cachedVisualPrimitivesNodes = this._selection.nodes(); |
| 72 | } |
| 73 | return this._cachedVisualPrimitivesNodes; |
| 74 | } |
| 75 | |
| 76 | public getVisualPrimitiveAtIndex(index: number) { |
| 77 | if (this._cachedVisualPrimitivesNodeMap == null) { |
nothing calls this directly
no outgoing calls
no test coverage detected