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hub / github.com/openai/point-e / save_rendering_dataset

Function save_rendering_dataset

point_e/evals/scripts/blender_script.py:451–498  ·  view source on GitHub ↗
(
    input_path: str,
    output_path: str,
    num_images: int,
    backend: str,
    light_mode: str,
    camera_pose: str,
    camera_dist_min: float,
    camera_dist_max: float,
    fast_mode: bool,
)

Source from the content-addressed store, hash-verified

449
450
451def save_rendering_dataset(
452 input_path: str,
453 output_path: str,
454 num_images: int,
455 backend: str,
456 light_mode: str,
457 camera_pose: str,
458 camera_dist_min: float,
459 camera_dist_max: float,
460 fast_mode: bool,
461):
462 assert light_mode in ["random", "uniform", "camera"]
463 assert camera_pose in ["random", "z-circular", "z-circular-elevated"]
464
465 import_model(input_path)
466 bpy.context.scene.render.engine = backend
467 normalize_scene()
468 if light_mode == "random":
469 create_random_lights()
470 elif light_mode == "uniform":
471 create_uniform_light(backend)
472 create_camera()
473 create_vertex_color_shaders()
474 for i in range(num_images):
475 t = i / max(num_images - 1, 1) # same as np.linspace(0, 1, num_images)
476 place_camera(
477 t,
478 camera_pose_mode=camera_pose,
479 camera_dist_min=camera_dist_min,
480 camera_dist_max=camera_dist_max,
481 )
482 if light_mode == "camera":
483 create_camera_light()
484 render_scene(
485 os.path.join(output_path, f"{i:05}.png"),
486 fast_mode=fast_mode,
487 )
488 write_camera_metadata(os.path.join(output_path, f"{i:05}.json"))
489 with open(os.path.join(output_path, "info.json"), "w") as f:
490 info = dict(
491 backend=backend,
492 light_mode=light_mode,
493 fast_mode=fast_mode,
494 format_version=FORMAT_VERSION,
495 channels=["R", "G", "B", "A", "D"],
496 scale=0.5, # The scene is bounded by [-scale, scale].
497 )
498 json.dump(info, f)
499
500
501def main():

Callers 1

mainFunction · 0.85

Calls 10

import_modelFunction · 0.85
normalize_sceneFunction · 0.85
create_random_lightsFunction · 0.85
create_uniform_lightFunction · 0.85
create_cameraFunction · 0.85
place_cameraFunction · 0.85
create_camera_lightFunction · 0.85
render_sceneFunction · 0.85
write_camera_metadataFunction · 0.85

Tested by

no test coverage detected