()
| 252 | |
| 253 | |
| 254 | def find_materials(): |
| 255 | all_materials = set() |
| 256 | for obj in bpy.context.scene.objects.values(): |
| 257 | if not isinstance(obj.data, (bpy.types.Mesh)): |
| 258 | continue |
| 259 | for mat in obj.data.materials: |
| 260 | all_materials.add(mat) |
| 261 | return all_materials |
| 262 | |
| 263 | |
| 264 | def get_socket_value(tree, socket): |
nothing calls this directly
no outgoing calls
no test coverage detected