()
| 17 | }; |
| 18 | |
| 19 | const useDetectOS = () => { |
| 20 | const [userOSState, setUserOSState] = useState<UserOSState>({ |
| 21 | os: 'LOADING', |
| 22 | bitness: '', |
| 23 | architecture: '', |
| 24 | }); |
| 25 | |
| 26 | useEffect(() => { |
| 27 | // If the navigator User Agent indicates a 64-bit OS, we can assume the bitness is 64. |
| 28 | const uaIndicates64 = /WOW64|Win64|x86_64|x86-64|x64_64|x64;|AMD64/.test( |
| 29 | navigator.userAgent |
| 30 | ); |
| 31 | |
| 32 | const os = detectOS(); |
| 33 | |
| 34 | // We immediately set the OS to LOADING, and then we update it with the detected OS. |
| 35 | // This is due to that initial render set within the state will indicate a mismatch from |
| 36 | // the server-side rendering versus what the initial state is from the client-side |
| 37 | // eslint-disable-next-line @eslint-react/set-state-in-effect |
| 38 | setUserOSState(current => ({ ...current, os })); |
| 39 | |
| 40 | // We attempt to get the high entropy values from the Browser and set the User OS State |
| 41 | // based from the values we get from the Browser, if it fails we fallback to the User Agent |
| 42 | // to determine the bitness and architecture of the User OS. |
| 43 | getHighEntropyValues(['bitness', 'architecture']).then( |
| 44 | ({ |
| 45 | // If there is no getHighEntropyValues API on the Browser or it failed to resolve |
| 46 | // we attempt to fallback to what the User Agent indicates |
| 47 | bitness = os === 'MAC' || uaIndicates64 ? '64' : '32', |
| 48 | // we assume that MacOS has moved to arm64 by default now |
| 49 | architecture = os === 'MAC' ? 'arm' : 'x86', |
| 50 | }) => { |
| 51 | setUserOSState(current => ({ |
| 52 | ...current, |
| 53 | bitness: bitness as Bitness, |
| 54 | architecture: architecture as Architecture, |
| 55 | })); |
| 56 | } |
| 57 | ); |
| 58 | }, []); |
| 59 | |
| 60 | return userOSState; |
| 61 | }; |
| 62 | |
| 63 | export default useDetectOS; |
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