| 93 | p.display.flip() |
| 94 | |
| 95 | def highlightSquares(screen, gs, validMoves, sqSelected): |
| 96 | if sqSelected != (): |
| 97 | r, c = sqSelected |
| 98 | if gs.board[r][c][0] == ('w' if gs.whiteToMove else 'b'): |
| 99 | s = p.Surface((SQ_SIZE, SQ_SIZE)) |
| 100 | s.set_alpha(100) |
| 101 | s.fill(p.Color('blue')) |
| 102 | screen.blit(s, (c*SQ_SIZE, r*SQ_SIZE)) |
| 103 | s.fill(p.Color("yellow")) |
| 104 | for moves in validMoves: |
| 105 | if moves.startRow == r and moves.startCol == c: |
| 106 | screen.blit(s, (SQ_SIZE*moves.endCol, SQ_SIZE*moves.endRow)) |
| 107 | |
| 108 | def drawGameState(screen, gs, validMoves, sqSelected): |
| 109 | drawBoard(screen) |