Idle: no turn is open and no speech is in progress (legacy: speechStarted == false AND the live stream is closed — here a single state, so they cannot disagree).
| 97 | // false AND the live stream is closed — here a single state, so they cannot |
| 98 | // disagree). |
| 99 | type Idle struct{} |
| 100 | |
| 101 | // Speaking: a turn is open and speech is in progress (legacy: speechStarted == |
| 102 | // true AND, in semantic mode, the live stream open). Turn is the open turn's id. |
nothing calls this directly
no outgoing calls
no test coverage detected