(code string)
| 93 | } |
| 94 | |
| 95 | func ParseMouseCode(code string) XkbdCode { |
| 96 | parts := strings.Split(code, ";") |
| 97 | if len(parts) != 3 { |
| 98 | return nil |
| 99 | } |
| 100 | buttonPart := parts[0] |
| 101 | colPart := parts[1] |
| 102 | rowAndTermPart := parts[2] |
| 103 | pressRelease := rowAndTermPart[len(rowAndTermPart)-1] |
| 104 | rowPart := rowAndTermPart[:len(rowAndTermPart)-1] |
| 105 | |
| 106 | button, err := strconv.Atoi(buttonPart) |
| 107 | if err != nil { |
| 108 | return nil |
| 109 | } |
| 110 | col, err := strconv.Atoi(colPart) |
| 111 | if err != nil { |
| 112 | return nil |
| 113 | } |
| 114 | col = col - 1 |
| 115 | row, err := strconv.Atoi(rowPart) |
| 116 | if err != nil { |
| 117 | return nil |
| 118 | } |
| 119 | row = row - 1 |
| 120 | press := false |
| 121 | switch pressRelease { |
| 122 | case 'M': |
| 123 | press = true |
| 124 | case 'm': |
| 125 | press = false |
| 126 | default: |
| 127 | return nil |
| 128 | } |
| 129 | |
| 130 | d := button + 32 |
| 131 | /** |
| 132 | * Mouse time! |
| 133 | */ |
| 134 | switch d { |
| 135 | |
| 136 | case 67, 75, 83, 91: |
| 137 | modifiers := MouseModifiers(d, 67) |
| 138 | return &PointerMove{ |
| 139 | Row: row, |
| 140 | Col: col, |
| 141 | Modifiers: modifiers, |
| 142 | } |
| 143 | case 64, 72, 80, 88: |
| 144 | /** |
| 145 | * This is pointer moving while |
| 146 | * holding left mouse button down |
| 147 | * |
| 148 | * so far it has always followed |
| 149 | * a button down event, |
| 150 | * so I'm just sending a pointer move |
| 151 | * rather than a button followed by a move |
| 152 | */ |
no test coverage detected