* Render the scene onto a canvas. * * @param context - The context to used when rendering.
(context: CanvasRenderingContext2D)
| 226 | * @param context - The context to used when rendering. |
| 227 | */ |
| 228 | render(context: CanvasRenderingContext2D): Promise<void>; |
| 229 | |
| 230 | /** |
| 231 | * Reload the scene. |
no outgoing calls
no test coverage detected