* Activate the player. * * @remarks * A player needs to be active in order for the update loop to run. Each * player is active by default.
()
| 312 | * player is active by default. |
| 313 | */ |
| 314 | public activate() { |
| 315 | this.active = true; |
| 316 | this.request(); |
| 317 | } |
| 318 | |
| 319 | /** |
| 320 | * Deactivate the player. |
no test coverage detected