(accessor)
| 85805 | return target; |
| 85806 | } |
| 85807 | function getStride(accessor) { |
| 85808 | return accessor.stride || accessor.size * accessor.bytesPerElement; |
| 85809 | } |
| 85810 | function resolveShaderAttribute(baseAccessor, shaderAttributeOptions) { |
| 85811 | if (shaderAttributeOptions.offset) (0, _logDefault.default).removed("shaderAttribute.offset", "vertexOffset, elementOffset")(); |
| 85812 | var stride = getStride(baseAccessor); |
no outgoing calls
no test coverage detected