(source, target)
| 63856 | return texture; |
| 63857 | } |
| 63858 | function blit(source, target) { |
| 63859 | var _ref6 = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}, _ref6$sourceAttachmen = _ref6.sourceAttachment, sourceAttachment = _ref6$sourceAttachmen === void 0 ? 36064 : _ref6$sourceAttachmen, _ref6$sourceX = _ref6.sourceX0, sourceX0 = _ref6$sourceX === void 0 ? 0 : _ref6$sourceX, _ref6$sourceY = _ref6.sourceY0, sourceY0 = _ref6$sourceY === void 0 ? 0 : _ref6$sourceY, sourceX1 = _ref6.sourceX1, sourceY1 = _ref6.sourceY1, _ref6$targetX = _ref6.targetX0, targetX0 = _ref6$targetX === void 0 ? 0 : _ref6$targetX, _ref6$targetY = _ref6.targetY0, targetY0 = _ref6$targetY === void 0 ? 0 : _ref6$targetY, targetX1 = _ref6.targetX1, targetY1 = _ref6.targetY1, _ref6$color = _ref6.color, color = _ref6$color === void 0 ? true : _ref6$color, _ref6$depth = _ref6.depth, depth = _ref6$depth === void 0 ? false : _ref6$depth, _ref6$stencil = _ref6.stencil, stencil = _ref6$stencil === void 0 ? false : _ref6$stencil, _ref6$mask = _ref6.mask, mask = _ref6$mask === void 0 ? 0 : _ref6$mask, _ref6$filter = _ref6.filter, filter = _ref6$filter === void 0 ? 9728 : _ref6$filter; |
| 63860 | var _getFramebuffer4 = getFramebuffer(source), srcFramebuffer = _getFramebuffer4.framebuffer, deleteSrcFramebuffer = _getFramebuffer4.deleteFramebuffer; |
| 63861 | var _getFramebuffer5 = getFramebuffer(target), dstFramebuffer = _getFramebuffer5.framebuffer, deleteDstFramebuffer = _getFramebuffer5.deleteFramebuffer; |
| 63862 | (0, _utils.assert)(srcFramebuffer); |
| 63863 | (0, _utils.assert)(dstFramebuffer); |
| 63864 | var gl = dstFramebuffer.gl, handle = dstFramebuffer.handle, width = dstFramebuffer.width, height = dstFramebuffer.height, readBuffer = dstFramebuffer.readBuffer; |
| 63865 | (0, _webglUtils.assertWebGL2Context)(gl); |
| 63866 | if (!srcFramebuffer.handle && sourceAttachment === 36064) sourceAttachment = 1028; |
| 63867 | if (color) mask |= 16384; |
| 63868 | if (depth) mask |= 256; |
| 63869 | if (stencil) mask |= 1024; |
| 63870 | if (deleteSrcFramebuffer || deleteDstFramebuffer) { |
| 63871 | if (mask & 1280) { |
| 63872 | mask = 16384; |
| 63873 | (0, _gltools.log).warn("Blitting from or into a Texture object, forcing mask to GL.COLOR_BUFFER_BIT")(); |
| 63874 | } |
| 63875 | } |
| 63876 | (0, _utils.assert)(mask); |
| 63877 | sourceX1 = sourceX1 === undefined ? srcFramebuffer.width : sourceX1; |
| 63878 | sourceY1 = sourceY1 === undefined ? srcFramebuffer.height : sourceY1; |
| 63879 | targetX1 = targetX1 === undefined ? width : targetX1; |
| 63880 | targetY1 = targetY1 === undefined ? height : targetY1; |
| 63881 | var prevDrawHandle = gl.bindFramebuffer(36009, handle); |
| 63882 | var prevReadHandle = gl.bindFramebuffer(36008, srcFramebuffer.handle); |
| 63883 | gl.readBuffer(sourceAttachment); |
| 63884 | gl.blitFramebuffer(sourceX0, sourceY0, sourceX1, sourceY1, targetX0, targetY0, targetX1, targetY1, mask, filter); |
| 63885 | gl.readBuffer(readBuffer); |
| 63886 | gl.bindFramebuffer(36008, prevReadHandle || null); |
| 63887 | gl.bindFramebuffer(36009, prevDrawHandle || null); |
| 63888 | if (deleteSrcFramebuffer) srcFramebuffer["delete"](); |
| 63889 | if (deleteDstFramebuffer) dstFramebuffer["delete"](); |
| 63890 | return dstFramebuffer; |
| 63891 | } |
| 63892 | function getFramebuffer(source) { |
| 63893 | if (!(source instanceof (0, _framebufferDefault.default))) return { |
| 63894 | framebuffer: (0, _textureUtils.toFramebuffer)(source), |
nothing calls this directly
no test coverage detected