* Pause the current animation or video, freezing the current frame. Resume * with Sprite#play. * @returns {Sprite} Reference to this object for method chaining
()
| 436 | * @returns {Sprite} Reference to this object for method chaining |
| 437 | */ |
| 438 | pause() { |
| 439 | this.animationpause = true; |
| 440 | return this; |
| 441 | } |
| 442 | |
| 443 | /** |
| 444 | * Stop the current animation or video and reset it to the first frame |
no outgoing calls
no test coverage detected