* draw this entity (automatically called by melonJS) * @param {CanvasRenderer|WebGLRenderer} renderer - a renderer instance * @param {Camera2d} [viewport] - the viewport to (re)draw
(renderer, viewport)
| 359 | * @param {Camera2d} [viewport] - the viewport to (re)draw |
| 360 | */ |
| 361 | draw(renderer, viewport) { |
| 362 | const renderable = this.renderable; |
| 363 | if (renderable instanceof Renderable) { |
| 364 | // predraw (apply transforms) |
| 365 | renderable.preDraw(renderer); |
| 366 | |
| 367 | // draw the object |
| 368 | renderable.draw(renderer, viewport); |
| 369 | |
| 370 | // postdraw (clean-up); |
| 371 | renderable.postDraw(renderer); |
| 372 | } |
| 373 | } |
| 374 | |
| 375 | /** |
| 376 | * Destroy function |