| 22 | * hit-testing. |
| 23 | */ |
| 24 | export class PointerGhost implements IDisposable { |
| 25 | private readonly element: HTMLElement; |
| 26 | private readonly offsetX: number; |
| 27 | private readonly offsetY: number; |
| 28 | private _disposed = false; |
| 29 | |
| 30 | constructor(opts: PointerGhostOptions) { |
| 31 | this.element = opts.element; |
| 32 | this.offsetX = opts.offsetX ?? 0; |
| 33 | this.offsetY = opts.offsetY ?? 0; |
| 34 | |
| 35 | // Animate via transform (see update); position:fixed for scroll-independence. |
| 36 | this.element.style.position = 'fixed'; |
| 37 | this.element.style.left = '0px'; |
| 38 | this.element.style.top = '0px'; |
| 39 | this.element.style.pointerEvents = 'none'; |
| 40 | this.element.style.zIndex = '99999'; |
| 41 | this.element.style.opacity = String(opts.opacity ?? 0.8); |
| 42 | this.element.style.willChange = 'transform'; |
| 43 | this.element.style.transform = `translate3d(${ |
| 44 | opts.initialX - this.offsetX |
| 45 | }px, ${opts.initialY - this.offsetY}px, 0)`; |
| 46 | |
| 47 | const ownerDocument = opts.owner?.ownerDocument ?? document; |
| 48 | ownerDocument.body.appendChild(this.element); |
| 49 | } |
| 50 | |
| 51 | update(clientX: number, clientY: number): void { |
| 52 | if (this._disposed) { |
| 53 | return; |
| 54 | } |
| 55 | // translate3d composites on the GPU — no layout per pointermove. |
| 56 | this.element.style.transform = `translate3d(${ |
| 57 | clientX - this.offsetX |
| 58 | }px, ${clientY - this.offsetY}px, 0)`; |
| 59 | } |
| 60 | |
| 61 | dispose(): void { |
| 62 | if (this._disposed) { |
| 63 | return; |
| 64 | } |
| 65 | this._disposed = true; |
| 66 | this.element.remove(); |
| 67 | } |
| 68 | } |
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