CreateGroup returns a window group for the given thread ID. If one does not already exist, it will be created. The group will have its counter incremented as a result of this call. It is the caller's responsibility to call Done when finished with the group.
(threadID uint32)
| 41 | // It is the caller's responsibility to call Done when finished with the |
| 42 | // group. |
| 43 | func (m *windowGroupManager) CreateGroup(threadID uint32) *WindowGroup { |
| 44 | // Fast path with read lock |
| 45 | m.mutex.RLock() |
| 46 | if m.groups != nil { |
| 47 | if group := m.groups[threadID]; group != nil { |
| 48 | m.mutex.RUnlock() |
| 49 | group.Add(1) |
| 50 | return group |
| 51 | } |
| 52 | } |
| 53 | m.mutex.RUnlock() |
| 54 | |
| 55 | // Slow path with write lock |
| 56 | m.mutex.Lock() |
| 57 | if m.groups == nil { |
| 58 | m.groups = make(map[uint32]*WindowGroup) |
| 59 | } else { |
| 60 | if group := m.groups[threadID]; group != nil { |
| 61 | // Another caller raced with our lock and beat us |
| 62 | m.mutex.Unlock() |
| 63 | group.Add(1) |
| 64 | return group |
| 65 | } |
| 66 | } |
| 67 | |
| 68 | group := newWindowGroup(threadID, m.removeGroup) |
| 69 | group.Add(1) |
| 70 | m.groups[threadID] = group |
| 71 | m.mutex.Unlock() |
| 72 | |
| 73 | return group |
| 74 | } |
| 75 | |
| 76 | // removeGroup is called by window groups to remove themselves from |
| 77 | // the manager. |
no test coverage detected