(agent, env, is_train)
| 311 | |
| 312 | |
| 313 | def play_one_episode(agent, env, is_train): |
| 314 | # note: after transforming states are already 1xD |
| 315 | state = env.reset() |
| 316 | state = scaler.transform([state]) |
| 317 | done = False |
| 318 | |
| 319 | while not done: |
| 320 | action = agent.act(state) |
| 321 | next_state, reward, done, info = env.step(action) |
| 322 | next_state = scaler.transform([next_state]) |
| 323 | if is_train == 'train': |
| 324 | agent.update_replay_memory(state, action, reward, next_state, done) |
| 325 | agent.replay(batch_size) |
| 326 | state = next_state |
| 327 | |
| 328 | return info['cur_val'] |
| 329 | |
| 330 | |
| 331 |
no test coverage detected