(current, workInProgress, renderExpirationTime)
| 10213 | } |
| 10214 | |
| 10215 | function updateHostRoot(current, workInProgress, renderExpirationTime) { |
| 10216 | pushHostRootContext(workInProgress); |
| 10217 | var updateQueue = workInProgress.updateQueue; |
| 10218 | if (updateQueue !== null) { |
| 10219 | var prevState = workInProgress.memoizedState; |
| 10220 | var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime); |
| 10221 | memoizeState(workInProgress, state); |
| 10222 | updateQueue = workInProgress.updateQueue; |
| 10223 | |
| 10224 | var element = void 0; |
| 10225 | if (updateQueue !== null && updateQueue.capturedValues !== null) { |
| 10226 | // There's an uncaught error. Unmount the whole root. |
| 10227 | element = null; |
| 10228 | } else if (prevState === state) { |
| 10229 | // If the state is the same as before, that's a bailout because we had |
| 10230 | // no work that expires at this time. |
| 10231 | resetHydrationState(); |
| 10232 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 10233 | } else { |
| 10234 | element = state.element; |
| 10235 | } |
| 10236 | var root = workInProgress.stateNode; |
| 10237 | if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) { |
| 10238 | // If we don't have any current children this might be the first pass. |
| 10239 | // We always try to hydrate. If this isn't a hydration pass there won't |
| 10240 | // be any children to hydrate which is effectively the same thing as |
| 10241 | // not hydrating. |
| 10242 | |
| 10243 | // This is a bit of a hack. We track the host root as a placement to |
| 10244 | // know that we're currently in a mounting state. That way isMounted |
| 10245 | // works as expected. We must reset this before committing. |
| 10246 | // TODO: Delete this when we delete isMounted and findDOMNode. |
| 10247 | workInProgress.effectTag |= Placement; |
| 10248 | |
| 10249 | // Ensure that children mount into this root without tracking |
| 10250 | // side-effects. This ensures that we don't store Placement effects on |
| 10251 | // nodes that will be hydrated. |
| 10252 | workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime); |
| 10253 | } else { |
| 10254 | // Otherwise reset hydration state in case we aborted and resumed another |
| 10255 | // root. |
| 10256 | resetHydrationState(); |
| 10257 | reconcileChildren(current, workInProgress, element); |
| 10258 | } |
| 10259 | memoizeState(workInProgress, state); |
| 10260 | return workInProgress.child; |
| 10261 | } |
| 10262 | resetHydrationState(); |
| 10263 | // If there is no update queue, that's a bailout because the root has no props. |
| 10264 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 10265 | } |
| 10266 | |
| 10267 | function updateHostComponent(current, workInProgress, renderExpirationTime) { |
| 10268 | pushHostContext(workInProgress); |
no test coverage detected