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hub / github.com/krasimir/react-in-patterns / resumeMountClassInstance

Function resumeMountClassInstance

code/redux/public/app.js:8809–8920  ·  view source on GitHub ↗
(workInProgress, renderExpirationTime)

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8807 }
8808
8809 function resumeMountClassInstance(workInProgress, renderExpirationTime) {
8810 var ctor = workInProgress.type;
8811 var instance = workInProgress.stateNode;
8812 resetInputPointers(workInProgress, instance);
8813
8814 var oldProps = workInProgress.memoizedProps;
8815 var newProps = workInProgress.pendingProps;
8816 var oldContext = instance.context;
8817 var newUnmaskedContext = getUnmaskedContext(workInProgress);
8818 var newContext = getMaskedContext(workInProgress, newUnmaskedContext);
8819
8820 // Note: During these life-cycles, instance.props/instance.state are what
8821 // ever the previously attempted to render - not the "current". However,
8822 // during componentDidUpdate we pass the "current" props.
8823
8824 // In order to support react-lifecycles-compat polyfilled components,
8825 // Unsafe lifecycles should not be invoked for any component with the new gDSFP.
8826 if ((typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function') && typeof ctor.getDerivedStateFromProps !== 'function') {
8827 if (oldProps !== newProps || oldContext !== newContext) {
8828 callComponentWillReceiveProps(workInProgress, instance, newProps, newContext);
8829 }
8830 }
8831
8832 // Compute the next state using the memoized state and the update queue.
8833 var oldState = workInProgress.memoizedState;
8834 // TODO: Previous state can be null.
8835 var newState = void 0;
8836 var derivedStateFromCatch = void 0;
8837 if (workInProgress.updateQueue !== null) {
8838 newState = processUpdateQueue(null, workInProgress, workInProgress.updateQueue, instance, newProps, renderExpirationTime);
8839
8840 var updateQueue = workInProgress.updateQueue;
8841 if (updateQueue !== null && updateQueue.capturedValues !== null && enableGetDerivedStateFromCatch && typeof ctor.getDerivedStateFromCatch === 'function') {
8842 var capturedValues = updateQueue.capturedValues;
8843 // Don't remove these from the update queue yet. We need them in
8844 // finishClassComponent. Do the reset there.
8845 // TODO: This is awkward. Refactor class components.
8846 // updateQueue.capturedValues = null;
8847 derivedStateFromCatch = callGetDerivedStateFromCatch(ctor, capturedValues);
8848 }
8849 } else {
8850 newState = oldState;
8851 }
8852
8853 var derivedStateFromProps = void 0;
8854 if (oldProps !== newProps) {
8855 // The prevState parameter should be the partially updated state.
8856 // Otherwise, spreading state in return values could override updates.
8857 derivedStateFromProps = callGetDerivedStateFromProps(workInProgress, instance, newProps, newState);
8858 }
8859
8860 if (derivedStateFromProps !== null && derivedStateFromProps !== undefined) {
8861 // Render-phase updates (like this) should not be added to the update queue,
8862 // So that multiple render passes do not enqueue multiple updates.
8863 // Instead, just synchronously merge the returned state into the instance.
8864 newState = newState === null || newState === undefined ? derivedStateFromProps : _assign({}, newState, derivedStateFromProps);
8865 }
8866 if (derivedStateFromCatch !== null && derivedStateFromCatch !== undefined) {

Callers 1

updateClassComponentFunction · 0.70

Calls 13

resetInputPointersFunction · 0.70
getUnmaskedContextFunction · 0.70
getMaskedContextFunction · 0.70
processUpdateQueueFunction · 0.70
hasContextChangedFunction · 0.70
startPhaseTimerFunction · 0.70
stopPhaseTimerFunction · 0.70
memoizePropsFunction · 0.70

Tested by

no test coverage detected