(current, workInProgress, renderExpirationTime)
| 10055 | } |
| 10056 | |
| 10057 | function updateHostRoot(current, workInProgress, renderExpirationTime) { |
| 10058 | pushHostRootContext(workInProgress); |
| 10059 | var updateQueue = workInProgress.updateQueue; |
| 10060 | if (updateQueue !== null) { |
| 10061 | var prevState = workInProgress.memoizedState; |
| 10062 | var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime); |
| 10063 | memoizeState(workInProgress, state); |
| 10064 | updateQueue = workInProgress.updateQueue; |
| 10065 | |
| 10066 | var element = void 0; |
| 10067 | if (updateQueue !== null && updateQueue.capturedValues !== null) { |
| 10068 | // There's an uncaught error. Unmount the whole root. |
| 10069 | element = null; |
| 10070 | } else if (prevState === state) { |
| 10071 | // If the state is the same as before, that's a bailout because we had |
| 10072 | // no work that expires at this time. |
| 10073 | resetHydrationState(); |
| 10074 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 10075 | } else { |
| 10076 | element = state.element; |
| 10077 | } |
| 10078 | var root = workInProgress.stateNode; |
| 10079 | if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) { |
| 10080 | // If we don't have any current children this might be the first pass. |
| 10081 | // We always try to hydrate. If this isn't a hydration pass there won't |
| 10082 | // be any children to hydrate which is effectively the same thing as |
| 10083 | // not hydrating. |
| 10084 | |
| 10085 | // This is a bit of a hack. We track the host root as a placement to |
| 10086 | // know that we're currently in a mounting state. That way isMounted |
| 10087 | // works as expected. We must reset this before committing. |
| 10088 | // TODO: Delete this when we delete isMounted and findDOMNode. |
| 10089 | workInProgress.effectTag |= Placement; |
| 10090 | |
| 10091 | // Ensure that children mount into this root without tracking |
| 10092 | // side-effects. This ensures that we don't store Placement effects on |
| 10093 | // nodes that will be hydrated. |
| 10094 | workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime); |
| 10095 | } else { |
| 10096 | // Otherwise reset hydration state in case we aborted and resumed another |
| 10097 | // root. |
| 10098 | resetHydrationState(); |
| 10099 | reconcileChildren(current, workInProgress, element); |
| 10100 | } |
| 10101 | memoizeState(workInProgress, state); |
| 10102 | return workInProgress.child; |
| 10103 | } |
| 10104 | resetHydrationState(); |
| 10105 | // If there is no update queue, that's a bailout because the root has no props. |
| 10106 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 10107 | } |
| 10108 | |
| 10109 | function updateHostComponent(current, workInProgress, renderExpirationTime) { |
| 10110 | pushHostContext(workInProgress); |
no test coverage detected