(current, workInProgress, renderExpirationTime)
| 10100 | } |
| 10101 | |
| 10102 | function updateHostRoot(current, workInProgress, renderExpirationTime) { |
| 10103 | pushHostRootContext(workInProgress); |
| 10104 | var updateQueue = workInProgress.updateQueue; |
| 10105 | if (updateQueue !== null) { |
| 10106 | var prevState = workInProgress.memoizedState; |
| 10107 | var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime); |
| 10108 | memoizeState(workInProgress, state); |
| 10109 | updateQueue = workInProgress.updateQueue; |
| 10110 | |
| 10111 | var element = void 0; |
| 10112 | if (updateQueue !== null && updateQueue.capturedValues !== null) { |
| 10113 | // There's an uncaught error. Unmount the whole root. |
| 10114 | element = null; |
| 10115 | } else if (prevState === state) { |
| 10116 | // If the state is the same as before, that's a bailout because we had |
| 10117 | // no work that expires at this time. |
| 10118 | resetHydrationState(); |
| 10119 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 10120 | } else { |
| 10121 | element = state.element; |
| 10122 | } |
| 10123 | var root = workInProgress.stateNode; |
| 10124 | if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) { |
| 10125 | // If we don't have any current children this might be the first pass. |
| 10126 | // We always try to hydrate. If this isn't a hydration pass there won't |
| 10127 | // be any children to hydrate which is effectively the same thing as |
| 10128 | // not hydrating. |
| 10129 | |
| 10130 | // This is a bit of a hack. We track the host root as a placement to |
| 10131 | // know that we're currently in a mounting state. That way isMounted |
| 10132 | // works as expected. We must reset this before committing. |
| 10133 | // TODO: Delete this when we delete isMounted and findDOMNode. |
| 10134 | workInProgress.effectTag |= Placement; |
| 10135 | |
| 10136 | // Ensure that children mount into this root without tracking |
| 10137 | // side-effects. This ensures that we don't store Placement effects on |
| 10138 | // nodes that will be hydrated. |
| 10139 | workInProgress.child = mountChildFibers(workInProgress, null, element, renderExpirationTime); |
| 10140 | } else { |
| 10141 | // Otherwise reset hydration state in case we aborted and resumed another |
| 10142 | // root. |
| 10143 | resetHydrationState(); |
| 10144 | reconcileChildren(current, workInProgress, element); |
| 10145 | } |
| 10146 | memoizeState(workInProgress, state); |
| 10147 | return workInProgress.child; |
| 10148 | } |
| 10149 | resetHydrationState(); |
| 10150 | // If there is no update queue, that's a bailout because the root has no props. |
| 10151 | return bailoutOnAlreadyFinishedWork(current, workInProgress); |
| 10152 | } |
| 10153 | |
| 10154 | function updateHostComponent(current, workInProgress, renderExpirationTime) { |
| 10155 | pushHostContext(workInProgress); |
no test coverage detected