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Function resumeMountClassInstance

code/composition/public/app.js:8696–8807  ·  view source on GitHub ↗
(workInProgress, renderExpirationTime)

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8694 }
8695
8696 function resumeMountClassInstance(workInProgress, renderExpirationTime) {
8697 var ctor = workInProgress.type;
8698 var instance = workInProgress.stateNode;
8699 resetInputPointers(workInProgress, instance);
8700
8701 var oldProps = workInProgress.memoizedProps;
8702 var newProps = workInProgress.pendingProps;
8703 var oldContext = instance.context;
8704 var newUnmaskedContext = getUnmaskedContext(workInProgress);
8705 var newContext = getMaskedContext(workInProgress, newUnmaskedContext);
8706
8707 // Note: During these life-cycles, instance.props/instance.state are what
8708 // ever the previously attempted to render - not the "current". However,
8709 // during componentDidUpdate we pass the "current" props.
8710
8711 // In order to support react-lifecycles-compat polyfilled components,
8712 // Unsafe lifecycles should not be invoked for any component with the new gDSFP.
8713 if ((typeof instance.UNSAFE_componentWillReceiveProps === 'function' || typeof instance.componentWillReceiveProps === 'function') && typeof ctor.getDerivedStateFromProps !== 'function') {
8714 if (oldProps !== newProps || oldContext !== newContext) {
8715 callComponentWillReceiveProps(workInProgress, instance, newProps, newContext);
8716 }
8717 }
8718
8719 // Compute the next state using the memoized state and the update queue.
8720 var oldState = workInProgress.memoizedState;
8721 // TODO: Previous state can be null.
8722 var newState = void 0;
8723 var derivedStateFromCatch = void 0;
8724 if (workInProgress.updateQueue !== null) {
8725 newState = processUpdateQueue(null, workInProgress, workInProgress.updateQueue, instance, newProps, renderExpirationTime);
8726
8727 var updateQueue = workInProgress.updateQueue;
8728 if (updateQueue !== null && updateQueue.capturedValues !== null && enableGetDerivedStateFromCatch && typeof ctor.getDerivedStateFromCatch === 'function') {
8729 var capturedValues = updateQueue.capturedValues;
8730 // Don't remove these from the update queue yet. We need them in
8731 // finishClassComponent. Do the reset there.
8732 // TODO: This is awkward. Refactor class components.
8733 // updateQueue.capturedValues = null;
8734 derivedStateFromCatch = callGetDerivedStateFromCatch(ctor, capturedValues);
8735 }
8736 } else {
8737 newState = oldState;
8738 }
8739
8740 var derivedStateFromProps = void 0;
8741 if (oldProps !== newProps) {
8742 // The prevState parameter should be the partially updated state.
8743 // Otherwise, spreading state in return values could override updates.
8744 derivedStateFromProps = callGetDerivedStateFromProps(workInProgress, instance, newProps, newState);
8745 }
8746
8747 if (derivedStateFromProps !== null && derivedStateFromProps !== undefined) {
8748 // Render-phase updates (like this) should not be added to the update queue,
8749 // So that multiple render passes do not enqueue multiple updates.
8750 // Instead, just synchronously merge the returned state into the instance.
8751 newState = newState === null || newState === undefined ? derivedStateFromProps : _assign({}, newState, derivedStateFromProps);
8752 }
8753 if (derivedStateFromCatch !== null && derivedStateFromCatch !== undefined) {

Callers 1

updateClassComponentFunction · 0.70

Calls 13

resetInputPointersFunction · 0.70
getUnmaskedContextFunction · 0.70
getMaskedContextFunction · 0.70
processUpdateQueueFunction · 0.70
hasContextChangedFunction · 0.70
startPhaseTimerFunction · 0.70
stopPhaseTimerFunction · 0.70
memoizePropsFunction · 0.70

Tested by

no test coverage detected