updateLockfile will ensure devbox.lock is up to date with the current state of the project.update If recomputeState is true, then we will also update the state.json file.
(recomputeState bool)
| 359 | // updateLockfile will ensure devbox.lock is up to date with the current state of the project.update |
| 360 | // If recomputeState is true, then we will also update the state.json file. |
| 361 | func (d *Devbox) updateLockfile(recomputeState bool) error { |
| 362 | // Ensure we clean out packages that are no longer needed. |
| 363 | d.lockfile.Tidy() |
| 364 | |
| 365 | // Update lockfile with new packages that are not to be installed |
| 366 | for _, pkg := range d.AllPackages() { |
| 367 | if err := pkg.EnsureUninstallableIsInLockfile(); err != nil { |
| 368 | return err |
| 369 | } |
| 370 | } |
| 371 | |
| 372 | // Update plugin versions in lockfile. |
| 373 | for _, pluginConfig := range d.Config().IncludedPluginConfigs() { |
| 374 | if err := d.PluginManager().UpdateLockfileVersion(pluginConfig); err != nil { |
| 375 | return err |
| 376 | } |
| 377 | } |
| 378 | |
| 379 | // Save the lockfile at the very end, after all other operations were successful. |
| 380 | if err := d.lockfile.Save(); err != nil { |
| 381 | return err |
| 382 | } |
| 383 | |
| 384 | // If we are recomputing state, then we need to update the local.lock file. |
| 385 | // If not, we leave the local.lock in a stale state, so that state is recomputed |
| 386 | // on the next ensureStateIsUpToDate call with mode=ensure. |
| 387 | if recomputeState { |
| 388 | configHash, err := d.ConfigHash() |
| 389 | if err != nil { |
| 390 | return err |
| 391 | } |
| 392 | return lock.UpdateAndSaveStateHashFile(lock.UpdateStateHashFileArgs{ |
| 393 | ProjectDir: d.projectDir, |
| 394 | ConfigHash: configHash, |
| 395 | IsFish: isFishShell(), |
| 396 | }) |
| 397 | } |
| 398 | return nil |
| 399 | } |
| 400 | |
| 401 | // recomputeState updates the local state comprising of: |
| 402 | // - plugins directories |
no test coverage detected