| 666 | } |
| 667 | |
| 668 | void FireAudioProcessor::performReset() |
| 669 | { |
| 670 | lowpass1.reset(); |
| 671 | lowpass2.reset(); |
| 672 | lowpass3.reset(); |
| 673 | highpass1.reset(); |
| 674 | highpass2.reset(); |
| 675 | highpass3.reset(); |
| 676 | compensatorLP.reset(); |
| 677 | compensatorHP.reset(); |
| 678 | compensatorEQ1.reset(); |
| 679 | compensatorEQ2.reset(); |
| 680 | compensatorEQ3.reset(); |
| 681 | dryWetMixerGlobal.reset(); |
| 682 | gainProcessorGlobal.reset(); |
| 683 | for (auto& band : bands) |
| 684 | band->reset(); |
| 685 | } |
| 686 | |
| 687 | void FireAudioProcessor::releaseResources() |
| 688 | { |