(vector, k)
| 2233 | a[2] += b[2]; |
| 2234 | } |
| 2235 | function d3_geo_cartesianScale(vector, k) { |
| 2236 | return [ vector[0] * k, vector[1] * k, vector[2] * k ]; |
| 2237 | } |
| 2238 | function d3_geo_cartesianNormalize(d) { |
| 2239 | var l = Math.sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); |
| 2240 | d[0] /= l; |