(gl: WebGLRenderingContext, fragSrc: string)
| 53 | } |
| 54 | |
| 55 | export function createProgram(gl: WebGLRenderingContext, fragSrc: string): WebGLProgram { |
| 56 | if (!cachedVertexShader) { |
| 57 | cachedVertexShader = compileShader(gl, vertSrc, gl.VERTEX_SHADER); |
| 58 | } |
| 59 | return linkProgram(gl, cachedVertexShader, fragSrc); |
| 60 | } |
| 61 | |
| 62 | export function createProgramWithVertex( |
| 63 | gl: WebGLRenderingContext, |
no test coverage detected