(w, h)
| 955 | }, |
| 956 | }); |
| 957 | const render = (w, h) => ( |
| 958 | <Surface width={w} height={h}> |
| 959 | <LinearCopy> |
| 960 | <Node shader={shaders.helloGL} width={2} height={2} /> |
| 961 | </LinearCopy> |
| 962 | </Surface> |
| 963 | ); |
| 964 | const inst = create(render(2, 2)); |
| 965 | const surface = inst.getInstance(); |
| 966 | expectToBeCloseToColorArray( |
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