( gl: WebGLRenderingContext, width: number, height: number )
| 170 | |
| 171 | // minimal version of gl-fbo |
| 172 | const createFBO = ( |
| 173 | gl: WebGLRenderingContext, |
| 174 | width: number, |
| 175 | height: number |
| 176 | ): Framebuffer => { |
| 177 | var handle = gl.createFramebuffer()!; |
| 178 | gl.bindFramebuffer(gl.FRAMEBUFFER, handle); |
| 179 | var color = gl.createTexture(); |
| 180 | if (!color) throw new Error("createTexture returned null"); |
| 181 | gl.bindTexture(gl.TEXTURE_2D, color); |
| 182 | gl.texImage2D( |
| 183 | gl.TEXTURE_2D, |
| 184 | 0, |
| 185 | gl.RGBA, |
| 186 | width, |
| 187 | height, |
| 188 | 0, |
| 189 | gl.RGBA, |
| 190 | gl.UNSIGNED_BYTE, |
| 191 | null |
| 192 | ); |
| 193 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
| 194 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
| 195 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); |
| 196 | gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); |
| 197 | gl.framebufferTexture2D( |
| 198 | gl.FRAMEBUFFER, |
| 199 | gl.COLOR_ATTACHMENT0, |
| 200 | gl.TEXTURE_2D, |
| 201 | color, |
| 202 | 0 |
| 203 | ); |
| 204 | return { |
| 205 | handle, |
| 206 | color, |
| 207 | bind: () => { |
| 208 | gl.bindFramebuffer(gl.FRAMEBUFFER, handle); |
| 209 | gl.viewport(0, 0, width, height); |
| 210 | }, |
| 211 | syncSize: (w: number, h: number) => { |
| 212 | if (w !== width || h !== height) { |
| 213 | width = w; |
| 214 | height = h; |
| 215 | gl.bindTexture(gl.TEXTURE_2D, color); |
| 216 | gl.texImage2D( |
| 217 | gl.TEXTURE_2D, |
| 218 | 0, |
| 219 | gl.RGBA, |
| 220 | w, |
| 221 | h, |
| 222 | 0, |
| 223 | gl.RGBA, |
| 224 | gl.UNSIGNED_BYTE, |
| 225 | null |
| 226 | ); |
| 227 | } |
| 228 | }, |
| 229 | dispose: () => { |
no outgoing calls
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