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Class RE2

java/com/google/re2j/RE2.java:46–965  ·  view source on GitHub ↗

An RE2 class instance is a compiled representation of an RE2 regular expression, independent of the public Java-like Pattern/Matcher API. This class also contains various implementation helpers for RE2 regular expressions. Use the #quoteMeta(String) utility function to quote all re

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44 * href='package.html'>package-level documentation</a> for an overview of how to use this API.
45 */
46class RE2 {
47
48 // (In the Go implementation this structure is just called "Regexp".)
49
50 //// Parser flags.
51
52 // Fold case during matching (case-insensitive).
53 static final int FOLD_CASE = 0x01;
54
55 // Treat pattern as a literal string instead of a regexp.
56 static final int LITERAL = 0x02;
57
58 // Allow character classes like [^a-z] and [[:space:]] to match newline.
59 static final int CLASS_NL = 0x04;
60
61 // Allow '.' to match newline.
62 static final int DOT_NL = 0x08;
63
64 // Treat ^ and $ as only matching at beginning and end of text, not
65 // around embedded newlines. (Perl's default).
66 static final int ONE_LINE = 0x10;
67
68 // Make repetition operators default to non-greedy.
69 static final int NON_GREEDY = 0x20;
70
71 // allow Perl extensions:
72 // non-capturing parens - (?: )
73 // non-greedy operators - *? +? ?? {}?
74 // flag edits - (?i) (?-i) (?i: )
75 // i - FoldCase
76 // m - !OneLine
77 // s - DotNL
78 // U - NonGreedy
79 // line ends: \A \z
80 // \Q and \E to disable/enable metacharacters
81 // (?P<name>expr) for named captures
82 // \C (any byte) is not supported.
83 static final int PERL_X = 0x40;
84
85 // Allow \p{Han}, \P{Han} for Unicode group and negation.
86 static final int UNICODE_GROUPS = 0x80;
87
88 // Regexp END_TEXT was $, not \z. Internal use only.
89 static final int WAS_DOLLAR = 0x100;
90
91 static final int MATCH_NL = CLASS_NL | DOT_NL;
92
93 // As close to Perl as possible.
94 static final int PERL = CLASS_NL | ONE_LINE | PERL_X | UNICODE_GROUPS;
95
96 // POSIX syntax.
97 static final int POSIX = 0;
98
99 //// Anchors
100 static final int UNANCHORED = 0;
101 static final int ANCHOR_START = 1;
102 static final int ANCHOR_BOTH = 2;
103

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