A Sym describes a single symbol in an object file.
| 196 | |
| 197 | // A Sym describes a single symbol in an object file. |
| 198 | type Sym struct { |
| 199 | Name []string // names of symbol (many if symbol was dedup'ed) |
| 200 | File string // object file containing symbol |
| 201 | Start uint64 // start virtual address |
| 202 | End uint64 // virtual address of last byte in sym (Start+size-1) |
| 203 | } |
| 204 | |
| 205 | // A UI manages user interactions. |
| 206 | type UI interface { |
nothing calls this directly
no outgoing calls
no test coverage detected