Mutate mutates the State using the command. If the builder argument is not nil then it will call the replay function on the builder.
(context.Context, CmdID, *GlobalState, *builder.Builder, StateWatcher)
| 59 | // Mutate mutates the State using the command. If the builder argument is |
| 60 | // not nil then it will call the replay function on the builder. |
| 61 | Mutate(context.Context, CmdID, *GlobalState, *builder.Builder, StateWatcher) error |
| 62 | |
| 63 | // Clone makes a shallow copy of this command. |
| 64 | Clone(arena.Arena) Cmd |
no outgoing calls