(activity *C.ANativeActivity)
| 183 | } |
| 184 | |
| 185 | func windowConfigRead(activity *C.ANativeActivity) windowConfig { |
| 186 | aconfig := C.AConfiguration_new() |
| 187 | C.AConfiguration_fromAssetManager(aconfig, activity.assetManager) |
| 188 | orient := C.AConfiguration_getOrientation(aconfig) |
| 189 | density := C.AConfiguration_getDensity(aconfig) |
| 190 | C.AConfiguration_delete(aconfig) |
| 191 | |
| 192 | // Calculate the screen resolution. This value is approximate. For example, |
| 193 | // a physical resolution of 200 DPI may be quantized to one of the |
| 194 | // ACONFIGURATION_DENSITY_XXX values such as 160 or 240. |
| 195 | // |
| 196 | // A more accurate DPI could possibly be calculated from |
| 197 | // https://developer.android.com/reference/android/util/DisplayMetrics.html#xdpi |
| 198 | // but this does not appear to be accessible via the NDK. In any case, the |
| 199 | // hardware might not even provide a more accurate number, as the system |
| 200 | // does not apparently use the reported value. See golang.org/issue/13366 |
| 201 | // for a discussion. |
| 202 | var dpi int |
| 203 | switch density { |
| 204 | case C.ACONFIGURATION_DENSITY_DEFAULT: |
| 205 | dpi = 160 |
| 206 | case C.ACONFIGURATION_DENSITY_LOW, |
| 207 | C.ACONFIGURATION_DENSITY_MEDIUM, |
| 208 | 213, // C.ACONFIGURATION_DENSITY_TV |
| 209 | C.ACONFIGURATION_DENSITY_HIGH, |
| 210 | 320, // ACONFIGURATION_DENSITY_XHIGH |
| 211 | 480, // ACONFIGURATION_DENSITY_XXHIGH |
| 212 | 640: // ACONFIGURATION_DENSITY_XXXHIGH |
| 213 | dpi = int(density) |
| 214 | case C.ACONFIGURATION_DENSITY_NONE: |
| 215 | log.Print("android device reports no screen density") |
| 216 | dpi = 72 |
| 217 | default: |
| 218 | log.Printf("android device reports unknown density: %d", density) |
| 219 | // All we can do is guess. |
| 220 | if density > 0 { |
| 221 | dpi = int(density) |
| 222 | } else { |
| 223 | dpi = 72 |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | o := size.OrientationUnknown |
| 228 | switch orient { |
| 229 | case C.ACONFIGURATION_ORIENTATION_PORT: |
| 230 | o = size.OrientationPortrait |
| 231 | case C.ACONFIGURATION_ORIENTATION_LAND: |
| 232 | o = size.OrientationLandscape |
| 233 | } |
| 234 | |
| 235 | return windowConfig{ |
| 236 | orientation: o, |
| 237 | pixelsPerPt: float32(dpi) / 72, |
| 238 | } |
| 239 | } |
| 240 | |
| 241 | //export onConfigurationChanged |
| 242 | func onConfigurationChanged(activity *C.ANativeActivity) { |
no test coverage detected