GenerateRandomAvatar generates a random avatar and stores to local file system using given user information.
(userID int64, name, email string)
| 64 | // GenerateRandomAvatar generates a random avatar and stores to local file |
| 65 | // system using given user information. |
| 66 | func GenerateRandomAvatar(userID int64, name, email string) error { |
| 67 | seed := email |
| 68 | if seed == "" { |
| 69 | seed = name |
| 70 | } |
| 71 | |
| 72 | img, err := avatar.RandomImage([]byte(seed)) |
| 73 | if err != nil { |
| 74 | return errors.Wrap(err, "generate random image") |
| 75 | } |
| 76 | |
| 77 | avatarPath := CustomAvatarPath(userID) |
| 78 | err = os.MkdirAll(filepath.Dir(avatarPath), os.ModePerm) |
| 79 | if err != nil { |
| 80 | return errors.Wrap(err, "create avatar directory") |
| 81 | } |
| 82 | |
| 83 | f, err := os.Create(avatarPath) |
| 84 | if err != nil { |
| 85 | return errors.Wrap(err, "create avatar file") |
| 86 | } |
| 87 | defer func() { _ = f.Close() }() |
| 88 | |
| 89 | if err = png.Encode(f, img); err != nil { |
| 90 | return errors.Wrap(err, "encode avatar image to file") |
| 91 | } |
| 92 | return nil |
| 93 | } |
| 94 | |
| 95 | // SaveAvatar saves the given avatar for the user. |
| 96 | func SaveAvatar(userID int64, data []byte) error { |