ozzo-validation is a Go package that provides configurable and extensible data validation capabilities. It has the following features:
Validatable interface.sql.Valuer interface (e.g. sql.NullString).For an example on how this library is used in an application, please refer to go-rest-api which is a starter kit for building RESTful APIs in Go.
Go 1.13 or above.
The ozzo-validation package mainly includes a set of validation rules and two validation methods. You use
validation rules to describe how a value should be considered valid, and you call either validation.Validate()
or validation.ValidateStruct() to validate the value.
Run the following command to install the package:
go get github.com/go-ozzo/ozzo-validation
For a simple value, such as a string or an integer, you may use validation.Validate() to validate it. For example,
package main
import (
"fmt"
"github.com/go-ozzo/ozzo-validation/v4"
"github.com/go-ozzo/ozzo-validation/v4/is"
)
func main() {
data := "example"
err := validation.Validate(data,
validation.Required, // not empty
validation.Length(5, 100), // length between 5 and 100
is.URL, // is a valid URL
)
fmt.Println(err)
// Output:
// must be a valid URL
}
The method validation.Validate() will run through the rules in the order that they are listed. If a rule fails
the validation, the method will return the corresponding error and skip the rest of the rules. The method will
return nil if the value passes all validation rules.
For a struct value, you usually want to check if its fields are valid. For example, in a RESTful application, you
may unmarshal the request payload into a struct and then validate the struct fields. If one or multiple fields
are invalid, you may want to get an error describing which fields are invalid. You can use validation.ValidateStruct()
to achieve this purpose. A single struct can have rules for multiple fields, and a field can be associated with multiple
rules. For example,
type Address struct {
Street string
City string
State string
Zip string
}
func (a Address) Validate() error {
return validation.ValidateStruct(&a,
// Street cannot be empty, and the length must between 5 and 50
validation.Field(&a.Street, validation.Required, validation.Length(5, 50)),
// City cannot be empty, and the length must between 5 and 50
validation.Field(&a.City, validation.Required, validation.Length(5, 50)),
// State cannot be empty, and must be a string consisting of two letters in upper case
validation.Field(&a.State, validation.Required, validation.Match(regexp.MustCompile("^[A-Z]{2}$"))),
// State cannot be empty, and must be a string consisting of five digits
validation.Field(&a.Zip, validation.Required, validation.Match(regexp.MustCompile("^[0-9]{5}$"))),
)
}
a := Address{
Street: "123",
City: "Unknown",
State: "Virginia",
Zip: "12345",
}
err := a.Validate()
fmt.Println(err)
// Output:
// Street: the length must be between 5 and 50; State: must be in a valid format.
Note that when calling validation.ValidateStruct to validate a struct, you should pass to the method a pointer
to the struct instead of the struct itself. Similarly, when calling validation.Field to specify the rules
for a struct field, you should use a pointer to the struct field.
When the struct validation is performed, the fields are validated in the order they are specified in ValidateStruct.
And when each field is validated, its rules are also evaluated in the order they are associated with the field.
If a rule fails, an error is recorded for that field, and the validation will continue with the next field.
Sometimes you might need to work with dynamic data stored in maps rather than a typed model. You can use validation.Map()
in this situation. A single map can have rules for multiple keys, and a key can be associated with multiple
rules. For example,
c := map[string]interface{}{
"Name": "Qiang Xue",
"Email": "q",
"Address": map[string]interface{}{
"Street": "123",
"City": "Unknown",
"State": "Virginia",
"Zip": "12345",
},
}
err := validation.Validate(c,
validation.Map(
// Name cannot be empty, and the length must be between 5 and 20.
validation.Key("Name", validation.Required, validation.Length(5, 20)),
// Email cannot be empty and should be in a valid email format.
validation.Key("Email", validation.Required, is.Email),
// Validate Address using its own validation rules
validation.Key("Address", validation.Map(
// Street cannot be empty, and the length must between 5 and 50
validation.Key("Street", validation.Required, validation.Length(5, 50)),
// City cannot be empty, and the length must between 5 and 50
validation.Key("City", validation.Required, validation.Length(5, 50)),
// State cannot be empty, and must be a string consisting of two letters in upper case
validation.Key("State", validation.Required, validation.Match(regexp.MustCompile("^[A-Z]{2}$"))),
// State cannot be empty, and must be a string consisting of five digits
validation.Key("Zip", validation.Required, validation.Match(regexp.MustCompile("^[0-9]{5}$"))),
)),
),
)
fmt.Println(err)
// Output:
// Address: (State: must be in a valid format; Street: the length must be between 5 and 50.); Email: must be a valid email address.
When the map validation is performed, the keys are validated in the order they are specified in Map.
And when each key is validated, its rules are also evaluated in the order they are associated with the key.
If a rule fails, an error is recorded for that key, and the validation will continue with the next key.
The validation.ValidateStruct method returns validation errors found in struct fields in terms of validation.Errors
which is a map of fields and their corresponding errors. Nil is returned if validation passes.
By default, validation.Errors uses the struct tags named json to determine what names should be used to
represent the invalid fields. The type also implements the json.Marshaler interface so that it can be marshaled
into a proper JSON object. For example,
type Address struct {
Street string `json:"street"`
City string `json:"city"`
State string `json:"state"`
Zip string `json:"zip"`
}
// ...perform validation here...
err := a.Validate()
b, _ := json.Marshal(err)
fmt.Println(string(b))
// Output:
// {"street":"the length must be between 5 and 50","state":"must be in a valid format"}
You may modify validation.ErrorTag to use a different struct tag name.
If you do not like the magic that ValidateStruct determines error keys based on struct field names or corresponding
tag values, you may use the following alternative approach:
c := Customer{
Name: "Qiang Xue",
Email: "q",
Address: Address{
State: "Virginia",
},
}
err := validation.Errors{
"name": validation.Validate(c.Name, validation.Required, validation.Length(5, 20)),
"email": validation.Validate(c.Name, validation.Required, is.Email),
"zip": validation.Validate(c.Address.Zip, validation.Required, validation.Match(regexp.MustCompile("^[0-9]{5}$"))),
}.Filter()
fmt.Println(err)
// Output:
// email: must be a valid email address; zip: cannot be blank.
In the above example, we build a validation.Errors by a list of names and the corresponding validation results.
At the end we call Errors.Filter() to remove from Errors all nils which correspond to those successful validation
results. The method will return nil if Errors is empty.
The above approach is very flexible as it allows you to freely build up your validation error structure. You can use
it to validate both struct and non-struct values. Compared to using ValidateStruct to validate a struct,
it has the drawback that you have to redundantly specify the error keys while ValidateStruct can automatically
find them out.
Internal errors are different from validation errors in that internal errors are caused by malfunctioning code (e.g. a validator making a remote call to validate some data when the remote service is down) rather than the data being validated. When an internal error happens during data validation, you may allow the user to resubmit the same data to perform validation again, hoping the program resumes functioning. On the other hand, if data validation fails due to data error, the user should generally not resubmit the same data again.
To differentiate internal errors from validation errors, when an internal error occurs in a validator, wrap it
into validation.InternalError by calling validation.NewInternalError(). The user of the validator can then check
if a returned error is an internal error or not. For example,
if err := a.Validate(); err != nil {
if e, ok := err.(validation.InternalError); ok {
// an internal error happened
fmt.Println(e.InternalError())
}
}
A type is validatable if it implements the validation.Validatable interface.
When validation.Validate is used to validate a validatable value, if it does not find any error with the
given validation rules, it will further call the value's Validate() method.
Similarly, when validation.ValidateStruct is validating a struct field whose type is validatable, it will call
the field's Validate method after it passes the listed rules.
Note: When implementing
validation.Validatable, do not callvalidation.Validate()to validate the value in its original type because this will cause infinite loops. For example, if you define a new typeMyStringasstringand implementvalidation.ValidatableforMyString, within theValidate()function you should cast the value tostringfirst before callingvalidation.Validate()to validate it.
In the following example, the Address field of Customer is validatable because Address implements
validation.Validatable. Therefore, when validating a Customer struct with validation.ValidateStruct,
validation will "dive" into the Address field.
type Customer struct {
Name string
Gender string
Email string
Address Address
}
func (c Customer) Validate() error {
return validation.ValidateStruct(&c,
// Name cannot be empty, and the length must be between 5 and 20.
validation.Field(&c.Name, validation.Required, validation.Length(5, 20)),
// Gender is optional, and should be either "Female" or "Male".
validation.Field(&c.Gender, validation.In("Female", "Male")),
// Email cannot be empty and should be in a valid email format.
validation.Field(&c.Email, validation.Required, is.Email),
// Validate Address using its own validation rules
validation.Field(&c.Address),
)
}
c := Customer{
Name: "Qiang Xue",
Email: "q",
Address: Address{
Street: "123 Main Street",
City: "Unknown",
State: "Virginia",
Zip: "12345",
},
}
err := c.Validate()
fmt.Println(err)
// Output:
// Address: (State: must be in a valid format.); Email: must be a valid email address.
Sometimes, you may want to skip the invocation of a type's Validate method. To do so, simply associate
a validation.Skip rule with the value being validated.
When validating an iterable (map, slice, or array), whose element type implements the validation.Validatable interface,
the validation.Validate method will call the Validate method of every non-nil element.
The validation errors of the elements will be returned as validation.Errors which maps the keys of the
invalid elements to their corresponding validation errors. For example,
addresses := []Address{
Address{State: "MD", Zip: "12345"},
Address{Street: "123 Main St", City: "Vienna", State: "VA", Zip: "12345"},
Address{City: "Unknown", State: "NC", Zip: "123"},
}
err := validation.Validate(addresses)
fmt.Println(err)
// Output:
// 0: (City: cannot be blank; Street: cannot be blank.); 2: (Street: cannot be blank; Zip: must be in a valid format.).
When using validation.ValidateStruct to validate a struct, the above validation procedure also applies to those struct
fields which are map/slices/arrays of validatables.
The Each validation rule allows you to apply a set of rules to each element of an array, slice, or map.
```go type Customer struct { Name string Emails []string }
func (c Customer) Validate() error { return validation.ValidateStruct(&c, // Name cannot be empty, and the length must be between 5 and
$ claude mcp add ozzo-validation \
-- python -m otcore.mcp_server <graph>