RestoreAsset restores an asset under the given directory
(dir, name string)
| 215 | |
| 216 | // RestoreAsset restores an asset under the given directory |
| 217 | func RestoreAsset(dir, name string) error { |
| 218 | data, err := Asset(name) |
| 219 | if err != nil { |
| 220 | return err |
| 221 | } |
| 222 | info, err := AssetInfo(name) |
| 223 | if err != nil { |
| 224 | return err |
| 225 | } |
| 226 | err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) |
| 227 | if err != nil { |
| 228 | return err |
| 229 | } |
| 230 | err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) |
| 231 | if err != nil { |
| 232 | return err |
| 233 | } |
| 234 | err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) |
| 235 | if err != nil { |
| 236 | return err |
| 237 | } |
| 238 | return nil |
| 239 | } |
| 240 | |
| 241 | // RestoreAssets restores an asset under the given directory recursively |
| 242 | func RestoreAssets(dir, name string) error { |