IsValidEngine checks if an engine ID is valid
(id string)
| 556 | |
| 557 | // IsValidEngine checks if an engine ID is valid |
| 558 | func (r *EngineRegistry) IsValidEngine(id string) bool { |
| 559 | _, exists := r.engines[id] |
| 560 | return exists |
| 561 | } |
| 562 | |
| 563 | // GetDefaultEngine returns the default engine configured by constants.DefaultEngine |
| 564 | func (r *EngineRegistry) GetDefaultEngine() CodingAgentEngine { |
no outgoing calls