(self)
| 54 | ) |
| 55 | |
| 56 | def run(self): |
| 57 | looping = True |
| 58 | while looping: |
| 59 | evsforturn = [] |
| 60 | for ev in pygame.event.get(): |
| 61 | if ev.type == pygame.QUIT: |
| 62 | looping = False |
| 63 | else: |
| 64 | evsforturn.append(ev) # TODO: Maybe extend with more events |
| 65 | self.update(evsforturn) |
| 66 | self.display.blit(self.surface, (0, 0)) |
| 67 | pygame.display.flip() |
| 68 | |
| 69 | pygame.quit() |
| 70 | |
| 71 | def update(self, events): |
| 72 | for ev in events: |
no test coverage detected