(enemyx, enemyy, bulletx, bullety)
| 91 | |
| 92 | |
| 93 | def iscollision(enemyx, enemyy, bulletx, bullety): |
| 94 | distance = math.sqrt( |
| 95 | (math.pow(enemyx - bulletx, 2)) + (math.pow(enemyy - bullety, 2)) |
| 96 | ) |
| 97 | if distance < 27: |
| 98 | return True |
| 99 | else: |
| 100 | return False |
| 101 | |
| 102 | |
| 103 | # game loop |
no outgoing calls
no test coverage detected