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Function manage_buttons

Snake Game Using Turtle/main.py:78–94  ·  view source on GitHub ↗

Shows or hides buttons based on the current game state.

()

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76 buttons[name]['visible'] = False
77
78def manage_buttons():
79 """Shows or hides buttons based on the current game state."""
80 all_buttons = ["Play", "Pause", "Resume", "Restart"]
81 for btn_name in all_buttons:
82 hide_button(btn_name)
83
84 btn_x = WIDTH / 2 - 100
85 btn_y = HEIGHT / 2 - 45
86
87 if game_state == "start":
88 create_button("Play", 0, -100)
89 elif game_state == "playing":
90 create_button("Pause", btn_x, btn_y)
91 elif game_state == "paused":
92 create_button("Resume", btn_x, btn_y)
93 elif game_state == "game_over":
94 create_button("Restart", btn_x, btn_y)
95
96# --- GAME LOGIC & STATE TRANSITIONS ---
97def start_game():

Callers 1

game_loopFunction · 0.85

Calls 2

hide_buttonFunction · 0.85
create_buttonFunction · 0.70

Tested by

no test coverage detected