Event is a generic interface used for passing around Events. Concrete types follow.
| 21 | // Event is a generic interface used for passing around Events. |
| 22 | // Concrete types follow. |
| 23 | type Event interface { |
| 24 | // When reports the time when the event was generated. |
| 25 | When() time.Time |
| 26 | } |
| 27 | |
| 28 | // EventTime is a simple base event class, suitable for easy reuse. |
| 29 | // It can be used to deliver actual timer events as well. |
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