SetName sets the (optional) name. The name can be used for debugging or other purposes.
(name string)
| 179 | // SetName sets the (optional) name. |
| 180 | // The name can be used for debugging or other purposes. |
| 181 | func (n *Node) SetName(name string) { |
| 182 | |
| 183 | n.name = name |
| 184 | } |
| 185 | |
| 186 | // Name returns the (optional) name. |
| 187 | func (n *Node) Name() string { |