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hub / github.com/g3n/engine / ProjMatrix

Method ProjMatrix

camera/camera.go:38–38  ·  view source on GitHub ↗
(m *math32.Matrix4)

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36type ICamera interface {
37 ViewMatrix(m *math32.Matrix4)
38 ProjMatrix(m *math32.Matrix4)
39}
40
41// Camera represents a virtual camera, which specifies how to project a 3D scene onto an image.

Callers 1

RenderMethod · 0.65

Implementers 1

Cameracamera/camera.go

Calls

no outgoing calls

Tested by

no test coverage detected