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github.com/g3n/engine
/ ProjMatrix
Method
ProjMatrix
camera/camera.go:38–38 ·
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(m *math32.Matrix4)
Source
from the content-addressed store, hash-verified
36
type
ICamera
interface
{
37
ViewMatrix(m *math32.Matrix4)
38
ProjMatrix(m *math32.Matrix4)
39
}
40
41
// Camera represents a virtual camera, which specifies how to project a 3D scene onto an image.
Callers
1
Render
Method · 0.65
Implementers
1
Camera
camera/camera.go
Calls
no outgoing calls
Tested by
no test coverage detected