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hub / github.com/fogleman/nes / Texture

Struct Texture

ui/texture.go:18–25  ·  view source on GitHub ↗

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16const textureCount = textureDim * textureDim
17
18type Texture struct {
19 texture uint32
20 lookup map[string]int
21 reverse [textureCount]string
22 access [textureCount]int
23 counter int
24 ch chan string
25}
26
27func NewTexture() *Texture {
28 texture := createTexture()

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