| 16 | const textureCount = textureDim * textureDim |
| 17 | |
| 18 | type Texture struct { |
| 19 | texture uint32 |
| 20 | lookup map[string]int |
| 21 | reverse [textureCount]string |
| 22 | access [textureCount]int |
| 23 | counter int |
| 24 | ch chan string |
| 25 | } |
| 26 | |
| 27 | func NewTexture() *Texture { |
| 28 | texture := createTexture() |
nothing calls this directly
no outgoing calls
no test coverage detected