| 11 | const padding = 0 |
| 12 | |
| 13 | type GameView struct { |
| 14 | director *Director |
| 15 | console *nes.Console |
| 16 | title string |
| 17 | hash string |
| 18 | texture uint32 |
| 19 | record bool |
| 20 | frames []image.Image |
| 21 | } |
| 22 | |
| 23 | func NewGameView(director *Director, console *nes.Console, title, hash string) View { |
| 24 | texture := createTexture() |
nothing calls this directly
no outgoing calls
no test coverage detected