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github.com/fogleman/nes
/ Bind
Method
Bind
ui/texture.go:53–55 ·
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()
Source
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51
}
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53
func
(t *Texture) Bind() {
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gl.BindTexture(gl.TEXTURE_2D, t.texture)
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}
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func
(t *Texture) Unbind() {
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gl.BindTexture(gl.TEXTURE_2D, 0)
Callers
1
Update
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected