(x, y, p, w float32)
| 239 | } |
| 240 | |
| 241 | func drawSelection(x, y, p, w float32) { |
| 242 | gl.LineWidth(w) |
| 243 | gl.Begin(gl.LINE_STRIP) |
| 244 | gl.Vertex2f(x-p, y-p) |
| 245 | gl.Vertex2f(x+256+p, y-p) |
| 246 | gl.Vertex2f(x+256+p, y+240+p) |
| 247 | gl.Vertex2f(x-p, y+240+p) |
| 248 | gl.Vertex2f(x-p, y-p) |
| 249 | gl.End() |
| 250 | } |