If `exclusive` is True, the game will capture the mouse, if False the game will ignore the mouse.
(self, exclusive)
| 495 | pyglet.clock.schedule_interval(self.update, 1.0 / TICKS_PER_SEC) |
| 496 | |
| 497 | def set_exclusive_mouse(self, exclusive): |
| 498 | """ If `exclusive` is True, the game will capture the mouse, if False |
| 499 | the game will ignore the mouse. |
| 500 | |
| 501 | """ |
| 502 | super(Window, self).set_exclusive_mouse(exclusive) |
| 503 | self.exclusive = exclusive |
| 504 | |
| 505 | def get_sight_vector(self): |
| 506 | """ Returns the current line of sight vector indicating the direction |
no outgoing calls
no test coverage detected