* immediateRedraw * Tell the renderer to redraw as soon as possible. * This is ideal for interactive situations where the user did a thing and we want * the map to update on one of the next few animation frames to show their change.
()
| 469 | * the map to update on one of the next few animation frames to show their change. |
| 470 | */ |
| 471 | immediateRedraw() { |
| 472 | const gfx = this.context.systems.gfx; |
| 473 | gfx.immediateRedraw(); |
| 474 | } |
| 475 | |
| 476 | |
| 477 | /** |
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