* deferredRedraw * Tell the renderer to redraw soon * This is ideal for most situations where data is streaming in, and we can * allow the changes to batch up over several animation frames.
()
| 457 | * allow the changes to batch up over several animation frames. |
| 458 | */ |
| 459 | deferredRedraw() { |
| 460 | const gfx = this.context.systems.gfx; |
| 461 | gfx.deferredRedraw(); |
| 462 | } |
| 463 | |
| 464 | |
| 465 | /** |
no outgoing calls
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