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hub / github.com/emilk/egui_plot / value_from_position

Method value_from_position

egui_plot/src/axis.rs:518–540  ·  view source on GitHub ↗

Plot point from screen/ui position.

(&self, pos: Pos2)

Source from the content-addressed store, hash-verified

516
517 /// Plot point from screen/ui position.
518 pub fn value_from_position(&self, pos: Pos2) -> PlotPoint {
519 let x = remap(
520 pos.x as f64,
521 if self.inverted_axis[0] {
522 (self.frame.right() as f64)..=(self.frame.left() as f64)
523 } else {
524 (self.frame.left() as f64)..=(self.frame.right() as f64)
525 },
526 self.bounds.range_x(),
527 );
528 let y = remap(
529 pos.y as f64,
530 // negated y axis by default
531 if self.inverted_axis[1] {
532 (self.frame.top() as f64)..=(self.frame.bottom() as f64)
533 } else {
534 (self.frame.bottom() as f64)..=(self.frame.top() as f64)
535 },
536 self.bounds.range_y(),
537 );
538
539 PlotPoint::new(x, y)
540 }
541
542 /// Transform a rectangle of plot values to a screen-coordinate rectangle.
543 ///

Callers 6

handle_interactionsMethod · 0.80
show_coordinatesMethod · 0.80
handle_hoverMethod · 0.80
plot_from_screenMethod · 0.80
zoomMethod · 0.80
shapesMethod · 0.80

Calls 2

range_xMethod · 0.80
range_yMethod · 0.80

Tested by

no test coverage detected